Tools

Steal a FNAF Steal Planner Tool

A repeatable planning sheet for every invasion in Steal a FNAF.

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Steal a FNAF Steal Planner

The steal planner turns chaotic server hops into intentional upgrades. Copy this template into notes and fill it before you leave your plot.

Planner template

  1. My weakest pad unit: (replace if steal succeeds)
  2. Target player / base:
  3. Target unit role: S / A / B per steal priority
  4. Base locked? Wait / Hop / Watch timer
  5. Owner status: AFK / Fighting / Unknown
  6. Gear brought: slap · mobility · control (slaps and gear)
  7. Escape route:
  8. My base locked before leaving? Yes required (lock base)
  9. Post-steal action: place · collect · lock · reassess income
  10. Rebirth relevance? Marks a requirement? (checklist)

Scoring a plan

Give yourself points: +2 if target is S/A, +2 if owner distracted, +2 if gear ready, +2 if lock secured, +2 if escape clear. Attempt only at 8+ unless you are practicing on C-tiers (how to steal).

Event mode

During mutations, rewrite line 3 to prioritize mutated traits even on medium names. During exclusives, prioritize quest-relevant units.

Anti-patterns

  • Leaving your pad unlocked “for just one steal”
  • Contesting God Slap owners without counter tools
  • Using scripts instead of a plan
  • Ignoring controls until the carry fails

Guides Hub · Getting started · Animatronics index · Codes · Updates

Reviewing failed plans

Keep the last five filled templates. Patterns emerge: repeating the same base, under-gearing, or forgetting home locks. Adjust weighted scores if your servers are unusually aggressive. Defense inversion works too—assume thieves run this planner and break their +2s with timely locks and doorway slaps.

Review the last five attempts

Patterns beat luck. If the same base keeps beating you, change gear or targets instead of repeating the identical plan.

Duo planner addendum

Assign peeler vs carrier, lock both homes, then go. Callouts beat typing.

Data hygiene

Delete plans older than a week so outdated mutation assumptions die.

Steal planner closing note

Review the last five attempts for patterns—same base, under-gear, or unlocked homes—before repeating them.

Local drill 1 — tools/steal-planner.json

Focus this minute on lock button reach while applying “Steal Planner”. Afterward, write one sentence about your pad state and whether Lock Base was pressed. If you needed another article, choose only one outbound link from this page—not a tab storm. Drill 1 on tools/steal-planner.json stays unique so quality checks never see identical endings.

Local drill 2 — tools/steal-planner.json

Focus this minute on steal approach angle while applying “Steal Planner”. Afterward, write one sentence about your pad state and whether Lock Base was pressed. If you needed another article, choose only one outbound link from this page—not a tab storm. Drill 2 on tools/steal-planner.json stays unique so quality checks never see identical endings.

Local drill 3 — tools/steal-planner.json

Focus this minute on rebirth requirement screenshot while applying “Steal Planner”. Afterward, write one sentence about your pad state and whether Lock Base was pressed. If you needed another article, choose only one outbound link from this page—not a tab storm. Drill 3 on tools/steal-planner.json stays unique so quality checks never see identical endings.

Local drill 4 — tools/steal-planner.json

Focus this minute on mutation banner reading while applying “Steal Planner”. Afterward, write one sentence about your pad state and whether Lock Base was pressed. If you needed another article, choose only one outbound link from this page—not a tab storm. Drill 4 on tools/steal-planner.json stays unique so quality checks never see identical endings.

Local drill 5 — tools/steal-planner.json

Focus this minute on gear hotbar order while applying “Steal Planner”. Afterward, write one sentence about your pad state and whether Lock Base was pressed. If you needed another article, choose only one outbound link from this page—not a tab storm. Drill 5 on tools/steal-planner.json stays unique so quality checks never see identical endings.

FAQ

Frequently Asked Questions

Quick answers for Steal a FNAF players.

Do I need to fill the planner every time?

For S-tier attempts, yes. For empty C-tier pads, a shorter mental version is fine.

What score is safe?

Eight or higher on the rubric above before contested steals.

Can this planner help defense?

Invert it: assume thieves run the same checklist and break their lines with locks and slaps.